During my internship, I had the opportunity to work on Vikings in Scotland, an eight-part TV series for BBC Bitesize, with each episode running around two minutes.
My main responsibilities included modeling a majority of the assets, ranging from buildings and tents to various props. To maintain flexibility and efficiency, I leveraged Cinema 4D’s modeling tools, MoGraph system, and procedural shading nodes. This approach allowed me to quickly implement feedback without compromising asset quality.
Although this project was from my early career, it was a great learning experience and a fun challenge to work on.

You may also like

Back to Top