I had the opportunity to work on Hushabye Lullabye for the BBC, where I was responsible for modeling various assets and rendering final shots. The project was primarily created in Cinema 4D, which I used extensively for modeling. To achieve a soft, felt-like effect for the characters and props, I utilized Cinema 4D’s built-in hair tool—an approach that excited the director.
Once the assets were approved, I shaded and rendered them using Arnold, ensuring a balance between optimization and high-resolution detail. This project was one of my first experiences in the industry during my internship, and it was a valuable challenge in both technical execution and creative problem-solving.

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